MotoGP 9/10

The following screen shots are from MotoGP 09/10 - I joined Monumental games to head up their first console as the lead environment artist. The project had a very small development time and a team spread over 3 offices (Nottingham, Manchester, India). My tasks on this project ranged from managing the daily work for the envionment team, providing feedback and direction on their artwork, creating documentation for the pipelines and project processes, creating benchmark assets, liasing with the design, tech and production staff to ensure they were supported in their goals and also provided the correct tools and information for my team.

One of the core aims of this project was to deliver a solid 60 FPS game - we acheived this even duing player splitscreen.